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PMTSF Chapter 1 A Koopa Troopa Trial

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just as I said one week ago today, here it is the first chapter of my new Paper Mario Fan Game, as Mario begins his quest to find the Seven Star Keys to the fabled Star Fountain with a Magical Map, In order to save Princess Peach, his brother Luigi, and his nemesis King Bowser, from an evil being of both shadow and mystery.

RECAP FROM PROLOGUE
           Where we last left off, Peach, monarch of the Mushroom Kingdom, was holding the annual Founders' Ball in honor of the five founding families of Toad Town, The Worths, The Ettes, The Leys, The Tarys, or T.s, and the Toadstools. That was before Bowser kidnapped Peach, Again!!!!!!!!!!!!, with Mario and Luigi following straight back to his castle fortress in Dark Land. There, Mario and Bowser had an epic and intense battle that lasted five years! (Wait no? ....Seriously? Well okay then.) It was actually a simple and regular fight that lasted five minutes. (I was just trying to make it sound cool.) when the end of the battle came near Bowser threw himself and Mario off of the Tower were they were fighting, and, out of nowhere, a being of pure shadow appeared and disappeared taking Peach, Luigi, and Bowser with it! So Kammy, Bowser's lead minion, and Mario teamed up and take a strange map of the Mushroom Kingdom back to Toad Town with them as four familiar looking Koopa Troopas look on.

CHARACTERS
       Mario - The hero of our story who needs no introduction.
           Party Members
               Kammy Koopa - Bowser's caretaker and Lead Minion who
               teamed up with Mario to rescue Bowser, Peach, and Luigi.
       Toadsworth(not-in-picture) - Peach's elderly caretaker, prone
       to panic attacks, and, along with Peach, a member of one
       of the founding families of Toad Town.
       Koopa Bros. - The four former NinjaKoopa minions of
       Bowser, who take over the Koopa Troop in his absence.
            Red NinjaKoopa - The Leader of the Koopa Bros.
            and master of the Ninjitsu-Shell Power Up.
            Yellow NinjaKoopa - The Brains of the Koopa Bros.
            and master of the Kung-Fu-Shell Kick.
            Green NinjaKoopa - The Koopa Bros.' Second-in-Command
            and master of the Karate-Shell Toss.
            Black NinjaKoopa - The Koopa Bros.' Muscle and
            master of the Ninja-Shot Throw. He joins up with
            after he defeats the other 3 Koopa Bros. upon realizing that
            the others will never respect him.
       Bowser????? Mrk II: Mecha Edition - The Koopa Bros. newly
       rebuilt and newly revised version of their puppet copy of Bowser,
       Bowser?????, made to not only defeat Mario, but also to control
       the Koopa Troop, and powered by the Orange Star Key.
       Luigi(not-in-picture) - Mario's younger brother, who has many, Many, MANY, , , fears.
       Princess Peach(not-in-picture) - the ruler of the mushroom kingdom
       who is always kidnapped by Bowser.
 Item - Abilities gained from said item using Star Energy - Ability Cost
       Fountain Water - Increase Star Energy by five points to a single ten point Star Energy Container
       Orange Star Key - Gives Mario a Toad army cover and backup for 2 turns - Cost: 1 Star Energy container


PROLOGUE/CHAPTER 1 TRANSITION
With Mario's new and reluctant partner Kammy Koopa, he returns back to Toad Town just to witniss the shadow being reappear with three dark orbs floating around it fly beneath the star fountain at the center of town, which of course causes quite a commotion. Mario hastily tries to move the fountain but doesn't seem to budge, (it is a fountain after all) but a Toad wearing a fedora and a trench coat passes by and knocks Mario and his Map into the fountain. Beliving the Map to be ruined Kammy yells at Mario with all her might stating the he should be more careful with one of Bowser's prized trophies, that is until Mario notes that, after he takes it out, it's not wet at all and that Toad Town has appeared on the Map. The Two look very at the map and see a stange star-shaped orange key hovering above the Toad Town Museum near the gates to Windy Hills, and both of realize that, after looking at seven star shaped keyholes on the bottom of the fountain, the key is one of seven that can unlock it so they can move and rescue Peach, Luigi, and Bowser. So Mario and Kammy quickly make haste to the Museum only to see the inside has been trashed and the star key stolen after they talk with the Curator. The Curator not only tells them that he saw the thieves were four different coloured bandana-wearing Koopas, but also the Legend of the Star Fountain and the Star Map (Short, with some parts left out, Version). With that knowledge in their heads, the unlikely duo understand that they must make haste for who knows what untimely fate will come to the three captives of the demon of darkness.

CHAPTER 1: - A KOOPA TROOPA TRIAL
The two travel back through Windy Hills in order to reach the secret warp pipe, fighting off Bowser's minions, which finds stange as they should be her and Mario rescue Bowser, not hinder them. Finally they reach the secret warp pipe, to which Kammy was shocked the first time they used it as she never knew about it, only to see wrecked, destroyed and unable to use, with a note attached to it. Mario Picks it up and reads it aloud.

MARIO!!!!!!!!
          Sorry about breaking the pipe, NOT!!!! We can't let In the Castle at this point of the plan. So now you have to go the long way!T Through Windy Forest, Dark Land, The Mountain Trail, and Mount Koopa Spine to get here!!! you'll Also have to deal with our new minions, so watch o- i Mean, don't watch out, yeah that's what I meant. And if you do you'll have deal with our stylish moves, and we know you won't win against that!! SEE YOU SOON!!!!!!
From: RED!!!!!!!, Yellow, Green!, & bLack


From the letter, Kammy notes that the Koopa Bros. are back and have somehow taken over the Koopa Troop and lied that Kammy is Traitor by working Mario. She tells Mario that, with the pipe destroyed, they'll have to the long way through Windy Forest, Dark Land's Mountains and Volcanoes, and Mount Koopa Spine, in order to reach Bowser's Castle. And so they do. The trudge through Windy Forest, avoiding the falling trees and heavy winds, jumping along the huge stumps of long since fallen trees, and avoiding Koopa Troop patrols. Near the end, the duo see a super block across a huge pile of leafs, but see that beneath the leafs is a bed of spikes, so they move on, but note that they should come back when they have someone that can deal with traps.
They then enter the nest stage of their journey to Bowser's castle, the Dark Land Mountain Trail. Here they doge raining Fireballs from the nearby volcanoes and climb short but steep mountains, and stomping on enemies like Magikoopas, or Bullet Bill defenses, and even climb Mount Koopa Spine, watching out for falling rocks and rolling spiny tromps coming down from the peak. Once they reach the top they begin the long road back down, but after a little trip, sprint down the mountain as fast as they can to get away from the biggest spiny tromp ever seen. 

At last Mario and Kammy reach the gate to Bowser's Castle, but to enter, Mario first has to deal with the Reznor Brothers again and easily defaets them, and they run inside and say that Mario will never get. Until the four forget to both close and lock the door to the castle and Reznob states that Bowser and the Koopa Bros. Elite will be very, very mad. Now in the castle, aswell as being confused about the Reznor's satement about Bowser, Mario and Kammy navigate through the first dungeon, Bowser's castle.
They trie to travel to Bowser's throne room at the top of the highest tower but, unlike the front door, the door is locked and the switch to open it is across on the unreachable balcony, named because no door can get there. the decide to journey back down, but encounter the Yellow NinjaKoopa, who the two do batle ith and win as he runs off. Thinking that a Koopa Boomerang Shell might work to get the switch, Kammy talls Mario to head back to the tower where Mario and Bowser fought in the Prologue. Doing just that, Mario heads back to the room where he got the Star Map, only to find it cleared out by Green NinjaKoopa! The two quickly fight against each other and Mario Reigns victorious as always. With the only thing that could get the switch to the throne room, Mario and Kammy Koopa head back to the entrance room to think of another plan, only to find all of the Koopa Bros., who have renamed themselves the Koopa Bros. Elite, Right-Hand Koopas to Bowser, and spy on them. The reluctant duo see Red, Yellow, and Green mistreating Black NinjaKoopa and insulting saying that it was all his fault for the many times they've lost, and they head back to the throne room to prepare for Mario, but Black stays behind, and Mario approaches him.

Through originally hostile at first, Black eventually warms up to Mario's kindness and tells the two all about the Koopa Bros.' plan. Seeing Kammy working with Mario as treason, and with Bowser's dissappearance the Koopa Bros. reconstruct theit Bowser Puppet and use the Orange Star Key they stole to power it, the took control of the Koopa Troop. Black promises to Mario and Kammy that he will help them if they get the Ancient Art of Koopjitsu book before Red NinjaKoopa does, and that they will find it in the opposite tower they were just in. So they once more travel up a tower and reach the room, only to find Red just about to steal the book, and they defeat him before he does, and give the book to Black, allowing him to become Mario's Second Partner.
With Black's Shell Shot Skill, the gain Items they couldn't get before and can get up the opposite way to the throne room after the NinjaKoopas block the previous way they used, and unlock the door to the Throne Room. Now at their goal, Mario, Kammy, and Black prepare to battle the Chapter 1 Boss, Bowser????? Mrk II: Mecha Edition, to gain the Star Key. With their puppet mech destroyed, the Koopa Bros. try to take down Mario themselves but Black stops them and tells them the true story of what happen to Bowser and why Kammy and him are working with Mario. From this story and the realization that they treat their brother Black horribly, they give Mario his first Star Key and tell him that the Koopa Troop will be behind him all the way in his quest to rescue Bowser, Peach, and Luigi.
YOU GOT A STAR KEY!!!!!!!
END OF CHAPTER!!!!!!

CHAPTER 1: - INTERLUDE
Peach Suddenly wakes up in her bed with Toadsworth and two Toads beside him. Peach, origanally happy, remembers her captivaty by the dark being, and asks Toadsworth about, but he tells her that Mario rescued her as always. Still not sure about what's going on, Peach decides to bake a cake ((Cake-Baking Minigame) Note - Minigames can be replayed at the Arcade in Peach's Castle), as baking a cake always cheers her up, and decides to walk over to Mario & Luigi's house to invite over to enjoy it. But When she enters the house, Luigi tells her the he can't find Mario anywhere!!!!

Well that's all for now, BYE!!!!!!!
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© 2016 - 2024 TitanParadx-Master03
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AnaxErik4ever's avatar
Allying with former enemies, and not just any enemies.  Right hand Magikoopa to Bowser AND the Black Koopa of the first major boss of Paper Mario.  It's a reluctant alliance, and for certain Kammy doesn't trust Mario (not sure if it's a two way street though), but with the first Star Key in hand, Mario and co. are on their way, yet again.  I wonder if a star with a bushy mustache will be following them now.  :w00t: YAY ELDSTAR!